Clickonomy is a cozy sandbox game where you harvest resources from your very own tiny planet just by clicking. Gather, recycle, and find the rarest treasures to expand your collection as you explore a lively world that’s uniquely yours — all at your own pace.
Clickonomy is a game developed by Axel ‘AO’ Octeau as a solo gamedev project. Development began in late 2024 on the Godot Engine with the only ambition being to make a cozy and simple game where the player would gather resources and make the most money. The project evolved into many forms until it ultimately reached its full potential with the voxel procedurally generated planet and organic gameplay. Early access of the game is scheduled on August 21, 2026.