Details

Description

Developer:
AO


Publisher:
AO


Early access date:
August 21, 2026


Platforms:
Steam


Regular Price:
USD $6.99
EUR €7,19


Twitter:
@PlayClickonomy


Inquiries:
clickonomy@axelocteau.fr

History

Features

Clickonomy is a cozy sandbox game where you harvest resources from your very own tiny planet just by clicking. Gather, recycle, and find the rarest treasures to expand your collection as you explore a lively world that’s uniquely yours — all at your own pace.


Clickonomy is a game developed by Axel ‘AO’ Octeau as a solo gamedev project. Development began in late 2024 on the Godot Engine with the only ambition being to make a cozy and simple game where the player would gather resources and make the most money. The project evolved into many forms until it ultimately reached its full potential with the voxel procedurally generated planet and organic gameplay. Early access of the game is scheduled on August 21, 2026.


Discover a procedurally generated minimalist planet at your own pace with relaxing, pressure-free clicker gameplay


Sell entire containers filled of collected resources to earn money


Scan the surface to discover hidden resources—plants, ores, and woods—and recycle them into useful energy with an immersive recycler


Get better gear to boost efficiency, unlock rare gems, and expand your gem collection


Sell gems to maximize your profits


Customize your tool with earnable parts, unique bonuses, and upgradeable perks to suit your playstyle


Experience a dynamic environment: a thriving planet reveals hidden treasures, while over-harvesting degrades the landscape


Complete over 50 discoveries to fill your journal


Nurture your planet by terraforming and generating new resources


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